Difference between revisions of "DMS 2017"

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|Early bird student=515
 
|Early bird student=515
 
|Registration link=http://ksiresearchorg.ipage.com/seke/dms17regis.html
 
|Registration link=http://ksiresearchorg.ipage.com/seke/dms17regis.html
 +
|has Proceedings Link=ksiresearchorg.ipage.com/seke/Proceedings/dms/DMS2017_Proceedings.pdf
 
|has Proceedings DOI=https://doi.org/10.18293/DMSVLSS2017
 
|has Proceedings DOI=https://doi.org/10.18293/DMSVLSS2017
 
}}
 
}}
 +
==Topics==
 +
'''Distributed and Sentient Multimedia Technology'''
 +
* media coding, acquisition and standards
 +
* QoS and QoE (quality of experience) control
 +
* digital rights management and conditional access solutions
 +
* privacy and security issues
 +
* mobile devices and wireless networks
 +
* mobile intelligent applications
 +
* sensor networks, environment control and management
 +
 +
'''Distributed and Sentient Multimedia Models and Systems'''
 +
* human-computer interaction
 +
* multimedia affective computing
 +
* languages for distributed multimedia
 +
* multimedia software engineering issues
 +
* semantic computing and processing
 +
* media grid computing, cloud and virtualization
 +
* web services and multi-agent systems
 +
* multimedia databases and information systems
 +
* multimedia indexing and retrieval systems
 +
* multimedia and cross media authoring
 +
 +
'''Applications of Distributed and Sentient Multimedia Systems'''
 +
* collaborative and social multimedia systems and solutions
 +
* humanities and cultural heritage applications, management and fruition
 +
* multimedia preservation
 +
* cultural heritage preservation, management and fruition
 +
* distance and lifelong learning
 +
* emergency and safety management
 +
* e-commerce and e-government applications
 +
* health care management and disability assistance
 +
* intelligent multimedia computing
 +
* internet multimedia computing
 +
* virtual, mixed and augmented reality
 +
* user profiling, reasoning and recommendations
  
==Topics==
+
'''Visual Languages and Applications'''
Distributed and Sentient Multimedia Technology
+
* 3D Printing Innovations
media coding, acquisition and standards
+
* Additive Manufacturing
QoS and QoE (quality of experience) control
+
* Aesthetic Computing
digital rights management and conditional access solutions
+
* Ambient Information Interaction
privacy and security issues
+
* Automated Generation and Layout of Visualisations
mobile devices and wireless networks
+
* Biomedical Imagery
mobile intelligent applications
+
* Computer-Assisted Visual Art and Design
sensor networks, environment control and management
+
* Digital Modeling and Fabrication
Distributed and Sentient Multimedia Models and Systems
+
* Fusion of Vision with Audio and Other Modalities
human-computer interaction
+
* Gestural Computing
multimedia affective computing
+
* Human-Machine Interface Design
languages for distributed multimedia
+
* Human Vision Systems and Models
multimedia software engineering issues
+
* Parallel/Distributed/Neural Computing and Representations for Visual Information
semantic computing and processing
+
* Pictorial Databases and Information Systems
media grid computing, cloud and virtualization
+
* Rapid Prototyping and Manufacturing
web services and multi-agent systems
+
* Scientific Visualization
multimedia databases and information systems
+
* Sketch and Gesture based design
multimedia indexing and retrieval systems
+
* Sketch and Gesture based interaction with data
multimedia and cross media authoring
+
* Sketch Recognition
Applications of Distributed and Sentient Multimedia Systems
+
* Software to Support the use of Visual Languages
collaborative and social multimedia systems and solutions
+
* Visual and Spatial/Temporal Reasoning
humanities and cultural heritage applications, management and fruition
+
* Visual Computing for Expert Communities
multimedia preservation
+
* Visual Computing in Bioinformatics and Systems Biology
cultural heritage preservation, management and fruition
+
* Visual Computing on Sensed Data
distance and lifelong learning
+
* Visual Languages
emergency and safety management
+
* Visual Programming
e-commerce and e-government applications
+
* Visualization of Computational Processes
health care management and disability assistance
 
intelligent multimedia computing
 
internet multimedia computing
 
virtual, mixed and augmented reality
 
user profiling, reasoning and recommendations
 
Visual Languages and Applications
 
3D Printing Innovations
 
Additive Manufacturing
 
Aesthetic Computing
 
Ambient Information Interaction
 
Automated Generation and Layout of Visualisations
 
Biomedical Imagery
 
Computer-Assisted Visual Art and Design
 
Digital Modeling and Fabrication
 
Fusion of Vision with Audio and Other Modalities
 
Gestural Computing
 
Human-Machine Interface Design
 
Human Vision Systems and Models
 
Parallel/Distributed/Neural Computing and Representations for Visual Information
 
Pictorial Databases and Information Systems
 
Rapid Prototyping and Manufacturing
 
Scientific Visualization
 
Sketch and Gesture based design
 
Sketch and Gesture based interaction with data
 
Sketch Recognition
 
Software to Support the use of Visual Languages
 
Visual and Spatial/Temporal Reasoning
 
Visual Computing for Expert Communities
 
Visual Computing in Bioinformatics and Systems Biology
 
Visual Computing on Sensed Data
 
Visual Languages
 
Visual Programming
 
Visualization of Computational Processes
 
  
Distance Education Technologies
+
'''Distance Education Technologies'''
Technology Enhanced Learning
+
* Technology Enhanced Learning
Ubiquitous Learning
+
* Ubiquitous Learning
Intelligent learning
+
* Intelligent learning
Eclipse Open source ecosystem and E-learning
+
* Eclipse Open source ecosystem and E-learning
Societal, Legal and Ethical Considerations
+
* Societal, Legal and Ethical Considerations
Pedagogical issues
+
* Pedagogical issues
Distance Learning for culture and arts
+
* Distance Learning for culture and arts
Virtual environment and serious game for education
+
* Virtual environment and serious game for education

Latest revision as of 10:49, 21 April 2020

DMS 2017
23rd International Conference on Distributed Multimedia Systems, Visual Languages and Sentient Systems
Event in series DMS
Dates 2017/07/07 (iCal) - 2017/07/08
Homepage: https://ksiresearchorg.ipage.com/seke/dmsvlss17.html
Submitting link: https://ksiresearchorg.ipage.com/seke/dmsvlss17.html
Location
Location: Pittsburgh, USA
Loading map...

Important dates
Submissions: 2017/03/28
Notification: 2017/04/20
Camera ready due: 2017/05/10
Registration link: http://ksiresearchorg.ipage.com/seke/dms17regis.html
Early bird student: $ 515 / {{{Early bird fee reduced}}}
Property "Early bird fee reduced" (as page type) with input value "{{{Early bird fee reduced}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
(reduced)
On site student: $ 595 / {{{On site fee reduced}}}
Property "On site fee reduced" (as page type) with input value "{{{On site fee reduced}}}" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
(reduced)
Early bird regular: $ 695
On site regular: $ 795
Committees
Organizers: KSI Research Inc., Knowledge Systems Institute
General chairs: Giuseppe Polese, Vincenzo Deufemia
PC members: Jennifer Leopold, F. Colace, Weibin Liu, Chaman Sabharwal
Table of Contents

Contents


Topics

Distributed and Sentient Multimedia Technology

  • media coding, acquisition and standards
  • QoS and QoE (quality of experience) control
  • digital rights management and conditional access solutions
  • privacy and security issues
  • mobile devices and wireless networks
  • mobile intelligent applications
  • sensor networks, environment control and management

Distributed and Sentient Multimedia Models and Systems

  • human-computer interaction
  • multimedia affective computing
  • languages for distributed multimedia
  • multimedia software engineering issues
  • semantic computing and processing
  • media grid computing, cloud and virtualization
  • web services and multi-agent systems
  • multimedia databases and information systems
  • multimedia indexing and retrieval systems
  • multimedia and cross media authoring

Applications of Distributed and Sentient Multimedia Systems

  • collaborative and social multimedia systems and solutions
  • humanities and cultural heritage applications, management and fruition
  • multimedia preservation
  • cultural heritage preservation, management and fruition
  • distance and lifelong learning
  • emergency and safety management
  • e-commerce and e-government applications
  • health care management and disability assistance
  • intelligent multimedia computing
  • internet multimedia computing
  • virtual, mixed and augmented reality
  • user profiling, reasoning and recommendations

Visual Languages and Applications

  • 3D Printing Innovations
  • Additive Manufacturing
  • Aesthetic Computing
  • Ambient Information Interaction
  • Automated Generation and Layout of Visualisations
  • Biomedical Imagery
  • Computer-Assisted Visual Art and Design
  • Digital Modeling and Fabrication
  • Fusion of Vision with Audio and Other Modalities
  • Gestural Computing
  • Human-Machine Interface Design
  • Human Vision Systems and Models
  • Parallel/Distributed/Neural Computing and Representations for Visual Information
  • Pictorial Databases and Information Systems
  • Rapid Prototyping and Manufacturing
  • Scientific Visualization
  • Sketch and Gesture based design
  • Sketch and Gesture based interaction with data
  • Sketch Recognition
  • Software to Support the use of Visual Languages
  • Visual and Spatial/Temporal Reasoning
  • Visual Computing for Expert Communities
  • Visual Computing in Bioinformatics and Systems Biology
  • Visual Computing on Sensed Data
  • Visual Languages
  • Visual Programming
  • Visualization of Computational Processes

Distance Education Technologies

  • Technology Enhanced Learning
  • Ubiquitous Learning
  • Intelligent learning
  • Eclipse Open source ecosystem and E-learning
  • Societal, Legal and Ethical Considerations
  • Pedagogical issues
  • Distance Learning for culture and arts
  • Virtual environment and serious game for education