Difference between revisions of "ISUVR 2010"
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enhancement of the quality of services and users' experience. Recently, with this trend, there have been | enhancement of the quality of services and users' experience. Recently, with this trend, there have been | ||
corresponding desires of the users to have more power in generating, sharing and using digital contents in | corresponding desires of the users to have more power in generating, sharing and using digital contents in | ||
− | the virtual and augmented reality. Thus, it would help contribute to form and maintain a digital ecosystem which facilitate user interaction and enhance user experience.
The International Symposium on Ubiquitous Virtual Reality has been a successful event where people can exchange fresh ideas about recent trends with other researchers from different backgrounds. | + | the virtual and augmented reality. Thus, it would help contribute to form and maintain a digital ecosystem which facilitate user interaction and enhance user experience.
The International Symposium on Ubiquitous Virtual Reality has been a successful event where people can exchange fresh ideas about recent trends with |
+ | other researchers from different backgrounds. | ||
This year, we are pleased to invite you to participate in the 8th International Symposium on Ubiquitous | This year, we are pleased to invite you to participate in the 8th International Symposium on Ubiquitous | ||
− | Virtual Reality (ISUVR 2010) with the theme "Toward Digital Ecosystem", held July 7-10, 2010 in Gwangju, South Korea. We invite original, innovative idea papers in the areas of Web 2.0, social computing, context-awareness, | + | Virtual Reality (ISUVR 2010) with the theme "Toward Digital Ecosystem", held July 7-10, 2010 in Gwangju, |
− | ubiquitous, mobile, and wearable computing as well as computer graphics, computer vision, virtual reality and augmented reality. Papers covering the following topics are welcomed, but are not limited to: | + | South Korea. We invite original, innovative idea papers in the areas of Web 2.0, social computing, |
+ | context-awareness, ubiquitous, mobile, and wearable computing as well as computer graphics, computer | ||
+ | vision, virtual reality and augmented reality. Papers covering the following topics are welcomed, | ||
+ | but are not limited to: | ||
• Theoretical backgrounds/conceptual framework for emerging paradigms | • Theoretical backgrounds/conceptual framework for emerging paradigms |
Revision as of 12:48, 25 January 2010
ISUVR 2010 | |
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8th International Symposium on Ubiquitous Virtual Reality 2010
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Dates | 2010/07/07 (iCal) - 2010/07/10 |
Homepage: | isuvr.org |
Location | |
Location: | Gwangju, Korea |
Loading map... | |
Important dates | |
Abstracts: | 2010/02/07 |
Papers: | 2010/02/24 |
Notification: | 2010/03/21 |
Camera ready due: | 2010/04/25 |
Table of Contents | |
Contents | |
ISUVR 2010: CALL FOR PAPERS The 8th International Symposium on Ubiquitous Virtual Reality 7-10 July, 2010, Gwangju, South Korea http://www.isuvr.org/ Call For Papers=========================
Emerging ubiquitous computing paradigm accelerates the convergence among different technologies for aiming enhancement of the quality of services and users' experience. Recently, with this trend, there have been corresponding desires of the users to have more power in generating, sharing and using digital contents in the virtual and augmented reality. Thus, it would help contribute to form and maintain a digital ecosystem which facilitate user interaction and enhance user experience. The International Symposium on Ubiquitous Virtual Reality has been a successful event where people can exchange fresh ideas about recent trends with other researchers from different backgrounds. This year, we are pleased to invite you to participate in the 8th International Symposium on Ubiquitous Virtual Reality (ISUVR 2010) with the theme "Toward Digital Ecosystem", held July 7-10, 2010 in Gwangju, South Korea. We invite original, innovative idea papers in the areas of Web 2.0, social computing, context-awareness, ubiquitous, mobile, and wearable computing as well as computer graphics, computer vision, virtual reality and augmented reality. Papers covering the following topics are welcomed, but are not limited to: • Theoretical backgrounds/conceptual framework for emerging paradigms • Fundamental technologies for U-VR - Web 2.0 and social computing - Authoring and mashup - Context-awareness - Pervasive & Ubiquitous computing - Computer graphics - Computer vision - Virtual reality & Augmented reality • Systems and Applications on mobile devices • Human-Computer interaction and design concept for U-VR Important dates: - Abstract: February 7, 2010 - Full paper submission: February 14, 2010 - Acceptance notification: March 21, 2010 - Camera ready paper submission: April 25, 2010 - Symposium date: July 7-10, 2010 All the accepted papers will be - included in the CD proceedings. - included in the IEEE Computer Society online store. - archived to IEEE Xplore(TM) and the IEEE Computer Society (CSDL) digital libraries
Facts about "ISUVR 2010"
Abstract deadline | February 7, 2010 + |
Acronym | ISUVR 2010 + |
Camera ready due | April 25, 2010 + |
End date | July 10, 2010 + |
Event type | Conference + |
Has coordinates | 35° 9' 34", 126° 51' 5"Latitude: 35.159463888889 Longitude: 126.85150277778 + |
Has location city | Gwangju + |
Has location country | Category:Korea + |
Homepage | http://isuvr.org + |
IsA | Event + |
Notification | March 21, 2010 + |
Paper deadline | February 24, 2010 + |
Start date | July 7, 2010 + |
Submission deadline | February 24, 2010 + |
Title | 8th International Symposium on Ubiquitous Virtual Reality 2010 + |