Difference between revisions of "Category:Computer Science"
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+ | '''Computer science''' (sometimes called '''computation science''' or '''computing science''', but not to be confused with [[computational science]] or [[software engineering]]) is the study of [[process (engineering)|processes]] that interact with [[data]] and that can be represented as data in the form of [[computer program|programs]]. It enables the use of [[algorithm]]s to [[data processing|manipulate]], [[data storage|store]], and [[communication|communicate]] [[digital data|digital information]]. A [[computer scientist]] studies the [[theory of computation]] and the practice of [[software design|designing]] [[software system]]s.<ref>{{cite web |url=http://wordnetweb.princeton.edu/perl/webwn?s=computer%20scientist |title=WordNet Search—3.1 |publisher=Wordnetweb.princeton.edu |accessdate=14 May 2012}}</ref> | ||
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+ | Its fields can be divided into theoretical and [[practical disciplines]]. [[Computational complexity theory]] is highly abstract, while [[Computer graphics (computer science)|computer graphics]] emphasizes real-world applications. [[Programming language theory]] considers approaches to the description of computational processes, while [[computer programming]] itself involves the use of [[programming language]]s and [[complex systems]]. [[Human–computer interaction]] considers the challenges in making computers useful, usable, and [[Computer accessibility|accessible]]. | ||
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[[Category:Science]] | [[Category:Science]] |
Revision as of 14:50, 12 September 2019
Computer science (sometimes called computation science or computing science, but not to be confused with computational science or software engineering) is the study of processes that interact with data and that can be represented as data in the form of programs. It enables the use of algorithms to manipulate, store, and communicate digital information. A computer scientist studies the theory of computation and the practice of designing software systems.<ref>Template:Cite web</ref>
Its fields can be divided into theoretical and practical disciplines. Computational complexity theory is highly abstract, while computer graphics emphasizes real-world applications. Programming language theory considers approaches to the description of computational processes, while computer programming itself involves the use of programming languages and complex systems. Human–computer interaction considers the challenges in making computers useful, usable, and accessible. Template:TOClimit
Computer Science | |
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Top conference series
Acronym | Title | CORE2017 | Avg. acc. rate |
---|---|---|---|
RECOMB | International Conference on Computational Molecular Biology | B | 9.1 |
ICDM | International Conference on Data Mining | A* | 10.6 |
S&P | IEEE Symposium on Security and Privacy | A* | 11.5 |
L@S | Learning at Scale Conference | 13.3 | |
ECIR | European Conference on Information Retrieval Research | B | 13.5 |
MobiCom | International Conference on Mobile Computing and Networking | A* | 14.7 |
MobiHoc | International Symposium on Theory, Algorithmic Foundations, and Protocol Design for Mobile Networks and Mobile Computing | 14.9 | |
... further results |
Upcoming conferences
Subcategories
This category has the following 25 subcategories, out of 25 total.
A
C
D
E
I
K
M
N
S
U
W
Pages in category "Computer Science"
The following 85 pages are in this category, out of 85 total.
C
I
- ICCPS 2013
- ICCSA 2012
- ICCSETA 2012
- ICCV CoViStories 2017
- ICDIM 2017
- ICECS 2016
- ICGCTI 2013
- ICIST 2016
- ICMLA 2019
- ICSST 2008
- IJAIT 2017 : International Journal of Advanced Information Technology
- IJCGA 2017 : International Journal of Computer Graphics & Animation
- IJCOPI 2012
- IJCSIS 20092
- IJCSIT 2017 : International Journal of Computer Science and Information Technology
- INFORMATIK 2017
- INTECH 2017
- International Journal of Advanced Trends in Computer Science and Engineering (IJATCSE)
- International Journal of Computer and Information Technology
- IOT 2016
- ISTIE 2013
- ISWC 2016