Difference between revisions of "VRST 2018"

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==Topics==
 
==Topics==
 +
* XR technology and devices
 +
* Advanced display technologies and immersive projection technologies
 +
* Low-latency and high-performance XR
 +
* Multi-user and distributed XR
 +
* XR software infrastructures
 +
* XR authoring systems
 +
* HCI for XR
 +
* Real-time techniques for XR
 +
* Haptics, smell and taste
 +
* Computer graphics techniques for XR
 +
* Computer vision techniques for XR
 +
* Modeling and simulation
 +
* AI approaches for XR
 +
* XR applications
 +
 +
 
==Submissions==
 
==Submissions==
 
==Important Dates==
 
==Important Dates==

Revision as of 11:45, 4 May 2020

VRST 2018
24th ACM Symposium on Virtual Reality Software and Technology
Event in series VRST
Dates 2018/11/28 (iCal) - 2018/12/01
Homepage: https://vrst.acm.org/vrst2018/
Location
Location: Tokyo, Japan
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Accepted short papers: 10
Papers: Submitted 190 / Accepted 32 (16.8 %)
Table of Contents


Topics

  • XR technology and devices
  • Advanced display technologies and immersive projection technologies
  • Low-latency and high-performance XR
  • Multi-user and distributed XR
  • XR software infrastructures
  • XR authoring systems
  • HCI for XR
  • Real-time techniques for XR
  • Haptics, smell and taste
  • Computer graphics techniques for XR
  • Computer vision techniques for XR
  • Modeling and simulation
  • AI approaches for XR
  • XR applications


Submissions

Important Dates