Difference between revisions of "CGI 2021"

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|Notification=2021/04/15
 
|Notification=2021/04/15
 
|Camera ready=2020/07/20
 
|Camera ready=2020/07/20
|has general chair=v
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|has general chair=Victoria Interrante, Nadia Magnenat Thalmann
|has program chair=Victoria Interrante, Nadia Magnenat Thalmann
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|has program chair=Daniel Thalmann, George Papagiannakis
 
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We invite original contributions that advance the state-of-the-art in topics related to:
 +
 +
    Rendering Techniques
 +
    Geometric Computing
 +
    Virtual and Augmented Reality
 +
    Shape and Surface Modeling
 +
    Physically Based Modeling
 +
    Computer Vision for Computer Graphics
 +
    Scientific Visualization
 +
    Data Compression for Graphics
 +
    Medical Imaging
 +
    Computation Geometry
 +
    Image Based Rendering
 +
    Computational Photography
 +
    Computer Animation
 +
    Visual Analytics
 +
    Shape Analysis and Image Retrieval
 +
    Volume Rendering
 +
    Solid Modelling
 +
 +
    Geometric Modelling
 +
    Computational Fabrication
 +
    Image Processing
 +
    3D Reconstruction
 +
    Global Illumination
 +
    Graphical Human-Computer Interaction
 +
    Human Modelling
 +
    Image Analysis
 +
    Saliency Methods
 +
    Shape Matching
 +
    Sketch-based Modelling
 +
    Robotics and Vision
 +
    Stylized Rendering
 +
    Textures
 +
    Pattern Recognition
 +
    Machine Learning for Graphics

Revision as of 11:16, 25 February 2021

CGI 2021
Computer Graphics International
Event in series CGI
Dates 2021/09/06 (iCal) - 2021/09/10
Homepage: http://www.cgs-network.org/cgi21/
Location
Location: Geneva, Online
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Important dates
Papers: 2021/03/10
Submissions: 2021/03/10
Notification: 2021/04/15
Camera ready due: 2020/07/20
Committees
General chairs: Victoria Interrante, Nadia Magnenat Thalmann
PC chairs: Daniel Thalmann, George Papagiannakis
Table of Contents


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We invite original contributions that advance the state-of-the-art in topics related to:

   Rendering Techniques
   Geometric Computing
   Virtual and Augmented Reality
   Shape and Surface Modeling
   Physically Based Modeling
   Computer Vision for Computer Graphics
   Scientific Visualization
   Data Compression for Graphics
   Medical Imaging
   Computation Geometry
   Image Based Rendering
   Computational Photography
   Computer Animation
   Visual Analytics
   Shape Analysis and Image Retrieval
   Volume Rendering
   Solid Modelling
   Geometric Modelling
   Computational Fabrication
   Image Processing
   3D Reconstruction
   Global Illumination
   Graphical Human-Computer Interaction
   Human Modelling
   Image Analysis
   Saliency Methods
   Shape Matching
   Sketch-based Modelling
   Robotics and Vision
   Stylized Rendering
   Textures
   Pattern Recognition
   Machine Learning for Graphics