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  • ** Learning, evolution, and adaptation ** Multi-agent learning
    6 KB (777 words) - 21:54, 14 August 2008
  • ...light games, music and system distribution, and sport entertainment led to ubiquitous systems. These systems use mobile, wearable devices, and wireless technolog ...ng, but also new challenges for software engineers and developers. Virtual Learning Environments have to be built bearing in mind their mandatory use through t
    18 KB (2,408 words) - 01:37, 16 December 2008
  • * E-Learning, E-Commerce, E-Society, etc. * Ubiquitous/Pervasive Networks and Computing
    34 KB (4,565 words) - 21:20, 10 January 2018
  • * E-Learning, E-Commerce, E-Society, etc. * Ubiquitous/Pervasive Networks and Computing
    8 KB (1,037 words) - 21:20, 10 January 2018
  • * E-Learning, E-Commerce, E-Society, etc. * Ubiquitous/Pervasive Networks and Computing
    9 KB (1,189 words) - 21:20, 10 January 2018
  • * E-Learning, E-Commerce, E-Society, etc. * Ubiquitous/Pervasive Networks and Computing
    26 KB (3,456 words) - 21:20, 10 January 2018
  • * Mobile and Ubiquitous Computing * Distance Learning Systems
    10 KB (1,263 words) - 21:20, 10 January 2018
  • * Mobile and Ubiquitous Computing * Distance Learning Systems
    12 KB (1,537 words) - 21:19, 10 January 2018
  • ===Mobile & Ubiquitous Persuasion=== * Learning through Persuasion
    8 KB (989 words) - 19:13, 22 February 2009
  • * Computational mechanisms of learning and memory; * Learning mechanisms (e.g., stability, personalized user/student models);
    6 KB (692 words) - 22:59, 30 May 2016
  • | Title = The 6th International Conference on Ubiquitous Intelligence and Computing The 6th International Conference on Ubiquitous Intelligence and Computing
    7 KB (942 words) - 19:05, 14 October 2008
  • - Collaborative Learning - Virtual Learning Environments and Issues
    6 KB (780 words) - 19:06, 14 October 2008
  • * Collaborative e-education, e-learning, and collaborative computing in large scale digital libraries * Human-centric ubiquitous collaboration
    6 KB (674 words) - 21:45, 14 October 2008
  • ...fact. Interaction is now part of daily life: we are already living within ubiquitous computing; we are working on overcoming access barriers and on inclusion of ...ty, for entertainment and/or to socialize, and those seniors users who are learning the new technologies to improve their quality of life.
    3 KB (502 words) - 21:53, 14 October 2008
  • * Ubiquitous interactivity * Learning and training for HCI
    3 KB (322 words) - 21:41, 4 February 2009
  • Computer-based Learning HCI in Mobile, Ubiquitous, and Pervasive Computing Contexts
    2 KB (304 words) - 21:56, 14 October 2008
  • Machine Learning Knowledge management for e-Learning & enterprise portals
    8 KB (1,111 words) - 22:04, 14 October 2008
  • - Learning and Self-Adaptation in Multi-Agent Systems - Reinforcement Learning
    12 KB (1,601 words) - 22:04, 14 October 2008
  • ...-based services in a global computing environment. Services in AmI will be ubiquitous in that there will be no specific bearer or provider but, instead, they wil ...ess the outcomes of such research. Our intention is to complement existing Ubiquitous Computing efforts that focus more on distributed systems and less on comple
    4 KB (536 words) - 16:55, 10 February 2021
  • With the rise of the digital workplace, email has become a ubiquitous tool in the office and a primary means of communication. Email's growth has * Machine Learning and Data Mining: applications of ML/DM to email, including information extr
    5 KB (668 words) - 16:01, 24 February 2016

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