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- Particular services such interactive television, car/train/flight games, music and system distribution, and sport entertain ...s protection when designing and implementing virtual works and multiplayer digital games, copyright protection in collaborative environments, automation of co18 KB (2,408 words) - 01:37, 16 December 2008
- ...news stories feature in traditional broadcasting channels as for instance television. The increasing range of web 2.0 and mundane technology choices, facilitati ...rm of a book and CD-ROM with ISBN, and will be available also in the IADIS Digital Library (accessible on-line). The best paper authors will be invited to pu5 KB (695 words) - 14:31, 16 February 2009
- * Digital Audio and Video Broadcasting * Interactive Digital Television8 KB (1,026 words) - 16:48, 14 October 2008
- ...mers to enjoy more exciting experiences, such as, for example, interactive digital TV, interactive theatre and orchestrated music and sound design. This pheno * Interactive Television and Theater8 KB (1,011 words) - 22:15, 14 October 2008
- ** Posted: IEEE Digital Library ...n and discovery; Distributed gaming; Web 2.0 and Semantic Web; Interactive television; Virtual 3-D videoconferencing; Telepresence7 KB (883 words) - 16:35, 7 January 2021
- retrieval, personal search, digital libraries, archives and museums. • Application and evaluation of context-based access to television7 KB (906 words) - 12:01, 18 January 2009
- * Collaboration including interactive television, networked music performance and multiplayer games ...ed in the conference proceedings. Papers will also be published in the ACM Digital Library. Submit your papers via the EDAS system here. To submit a paper via4 KB (621 words) - 16:06, 27 February 2009
- * › Digital Audio and Video Broadcasting * › Interactive Digital Television3 KB (310 words) - 14:37, 5 February 2010
- |Title=Digital Culture- looking through the past towards the future Stream Title: Digital Culture- looking through the past towards the future5 KB (638 words) - 09:47, 20 September 2010
- Media Arts Practices: Television, Multimedia, Digital, Online and Other New Media3 KB (351 words) - 10:10, 17 September 2020
- • Media Arts Practices: Television, Multimedia, Digital, Online and Other New Media2 KB (289 words) - 08:59, 4 March 2013
- |Field=digital television, interactive television, HCI, communication471 bytes (62 words) - 14:07, 17 August 2016
- - regular papers [in the proceedings, digital library] - short papers (work in progress) [in the proceedings, digital library]14 KB (1,804 words) - 12:49, 5 June 2020
- |Field="Digital society trends","Internet and web technologies", "Mobility and multimedia s Digital society trends18 KB (2,036 words) - 01:36, 10 July 2020
- - regular papers [in the proceedings, digital library] - short papers (work in progress) [in the proceedings, digital library]7 KB (904 words) - 11:32, 22 January 2021
- |Title=The Sixteenth International Conference on Digital Telecommunications - ICDT 2021, The Sixteenth International Conference on Digital19 KB (2,346 words) - 09:51, 9 December 2020
- - regular papers [in the proceedings, digital library] - short papers (work in progress) [in the proceedings, digital library]15 KB (1,921 words) - 00:00, 12 December 2020
- ICDT 2022, The Seventeenth International Conference on Digital Telecommunications ICDT 2022, The Seventeenth International Conference on Digital Telecommunications19 KB (2,317 words) - 01:40, 26 November 2021
- ...ital System and Logic Design, Networked-driven Multicore Chips, Analog and Digital Electronics, Signals and Systems, Wireless Networks, Network and Data Secur ...chnology, Information Warfare Technology, Digital Media Technology & Radio/Television Engineering, Information Retrieval and Database Systems Information Theory,4 KB (470 words) - 10:06, 27 September 2022
- Digital Media Technology & Radio/Television Engineering, Digital Signal Processing,4 KB (517 words) - 03:36, 29 June 2023